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The Puppet, also known as The Marionette, is an animatronic in Five Nights at Freddy's 2. He stays in the Prize Corner, and Jeremy Fitzgerald and Fritz Smith must wind up a music box or else he will attack the player.

Appearance

The Puppet is a tall puppet looking figure. He is all black and white except for his face where he has red cheeks and two purple strips going from his eyes to his mouth. He has three strips going on his arms and legs.

Function

He functions for the main reason to check the camera, to wind up the music box. Neglecting the music box will be a game over unless the player can hold out until 6 AM.

History

Five Nights at Freddy's 2

The Puppet will stay at the Prize Corner, where Jeremy and Fritz must wind up a music box to keep him calm. If the player does not wind up the music box, The Puppet will slowly rise out of his box and come straight for the player, resulting in a game over.

The Take Cake to the Children partially reveals his origins, as he shows a child being murdered outside of the establishment by William Afton, followed by the Puppet's jumpscare implying that child possessed him. The Give Gifts Give Life minigame depicted the Puppet giving the MCI victims new life in the animatronics. As well as this, the cutscenes reveal the Puppet still had a presence even in the FNaF 1 restaurant.

Five Nights at Freddy's 3

As well as the Phantom Puppet, the original puppet child is seen in the Happiest Day Minigame. The Child is wearing the Puppet's mask. When all the souls are present, he gives cake to the Golden Freddy soul, and the souls disappear, symbolically showing the souls passing into the afterlife. However, the Puppets mask falls slower than the others. In the gameplay, the original Puppet can be seen, casting a reflection.

Freddy Fazbear's Pizzeria Simulator

The original Puppet is depicted in Security Puppet, which is set at the same time as taking Cake. In the mini-game, he is required to find a child with a green security bracelet and keep them away from the exit, but there will be no assigned child except if the game is played for approximately three times. After playing said number the minigame takes quite a dark turn, the assigned child is outside the establishment while the Puppet is trapped because of a gift box being placed on top of his box.

The Puppet goes outside but is damaged by the rain. The Puppet encounters the assigned child's dead body and the now broken and discolored Puppet crawls to it. Once the Puppet crawled up to the dead child's body, he deactivates, hugging Charlotte's corpse, thus allowing her to possess him.

Ultimate Custom Night

"If you neglect it's music box then it will break free of it's prison. Once out, it can't be put back inside, and your ventilation system will drain much faster than it did before, causing blackouts and eventually a game over."
 
— Character description.

It should be noted the Puppet is vulnerable to the Death Coin.

Help Wanted

To be added

Gallery

Five Nights at Freddy's 2

Five Nights At Freddy's 3

FNaF World

Freddy Fazbear's Pizzeria Simulator

Help Wanted

Miscellaneous

Trivia

  • Within the files for the second game, The Puppet's AI is listed as sockpuppet.
  • While it was confirmed that Puppet's soul is female, both The Freddy Files and Ultimate Custom Night confirm that The Puppet himself is a male.
  • It was unclear whether the original Puppet was present in Fazbear's Fright. It was eventually confirmed that he was present post FNaF 3.
  • It has been widely theorized that Charlotte's soul is the one inhabiting the Fredbear Plush in the FNaF 4 minigames.

The Phantom Puppet is the final antagonist in the game Five Nights at Freddy's 3 and is one of the six phantom animatronics in the game. It is a hallucination of a burned and damaged Puppet.

Appearance

The Phantom Puppet appears much like its Five Nights at Freddy's 2 incarnation, though its body is charred and its eyes have small white irises, much like the other phantoms. Its charred and burnt appearance possibly foreshadows the torching of the attraction.

While 'attacking' the player, the Phantom Puppet will appear in front of the player and follow their camera movements. A noise will play and the player will have to wait for the Phantom Puppet to leave.

Function

Títere Fantasma Animación.gif

The Phantom Puppet is used to obscure the player's vision long enough for Springtrap to get very close to you and then to leave causing an Audio error (when entering) and a Ventilation error (leaving). In addition, many people believe that the Phantom Puppet is the most dangerous Phantom as it obscures your vision for about 15 seconds or so and causes two errors.

Movement Pattern

As almost every Phantom, The Phantom Puppet lacks a movement pattern and at random intervals will appear standing in the CAM 8 hallway and you will have to put the monitor down before it appears in your office.

Trivia

  • The Phantom Puppet, just like the the rest of the Phantoms, looks old and charred.
  • The Phantom Puppet is known as the most dangerous phantom animatronic.
  • The Phantom Puppets attack is about approximately 15 seconds.
  • Upon closer inspection, the Phantom Puppet still has its red cheeks.
  • The Phantom Puppet likes to play a sound similarly like Mangle.
  • The Phantom Puppet This is the only version of the Puppet to not appear in Ultimate Custom Night.

Gallery

Nightmarionne (commonly referred to as Nightmarionnette or Nightmare Puppet by the fan base) is a secret nightmare animatronic and an antagonist of Five Nights at Freddy's 4. He is among the new nightmare animatronics introduced in the Halloween Edition, alongside Nightmare Balloon Boy and Nightmare Mangle. He is the nightmarish incarnation of The Puppet. Nightmarionne is responsible for replacing Nightmare in the Halloween Edition, and thus shares the same behavior.

He is also one of the non-canon nightmare animatronics released in the Halloween update, along with Nightmare Mangle.

Appearance

Out of all the nightmare animatronics, Nightmarionne seems to be the "skinniest". He generally appears to bear many resemblances to the original Puppet from the second game. His body greatly resembles to that of a tall human skeleton, being tall and extremely thin. Unlike The Puppet, Nightmarionne doesn't have three buttons on his chest. The most significant changes are him sporting a large smile full of small, sharp-looking teeth with its upper lip having more teeth than the lower jaw, as well as also being much darker in color to the point of being colorless and sporting longer, even lankier limbs and torso, the latter sporting three sets of protruding ribs. His head structure is very similar to the original Puppet with the exception of lacking rosy red cheeks. His lipstick and tear-like stripes are black in color as well. His three fingers also seem to be longer, thinner, and whip-like each with four white stripes, while the arms are little bit short and lacking stripes. His fingers are divided further down the arm, making them longer and more similar to branching arms. His legs are very long with a needle-like point at the end each, and also lacking white stripes. His white pupil-like eyes are very similar to the phantom animatronics' eyes from the third game, especially when brightened.

Behavior

Nightmarionne behaves exactly like Nightmare, meaning that he can attack from the bed, closet, left hall, and right hall. Being a replacement of Nightmare, Nightmarionne only appears in Nightmare and 20/20/20/20 from 4 AM on. He can appear in any night with the All Nightmare challenge turned on.

When Nightmarionne is active, the music of the Music Box from Five Nights at Freddy's 2 will play instead of Nightmare's laugh. While sharing the same strategy of Nightmare and Nightmare Fredbear, the player must pay close attention to the music box sound Nightmarionne makes to tell which direction he's going when defending themselves.

Similar to Golden Freddy from the first game while jumpscaring the player, Nightmarionne's close-up screen will appear with light-bluish colors and lack of teeth. In addition to its jumpscare, he shares the same strange radio-like noise as Nightmare.

Ultimate Custom Night

His presence moves randomly to different locations in your office as you play, and begins to reappear when your mouse cursor moves over him. Be quick to avoid the area of the office that he occupies, or your run will end with a jumpscare!

Help Wanted

To be added

Trivia

  • Nightmarionne bears a strong resemblance to Jack Skellington from The Nightmare Before Christmas.
  • Nightmarionne is the only nightmare animatronic to possess only one set of teeth.
    • Although Nightmare Chica's cupcake also has this feature, it is technically not its own separate animatronic.
    • Nightmarionne is also one of the two animatronics in the series to have 1 set of teeth, the other being BB.
  • Nightmarionne and Shadow Bonnie are the only antagonists in the entire series that are completely colorless.
    • Nightmarionne is also the only 'toy animatronic' and the Puppet's counterpart that lacks any rosy cheeks.
  • Nightmarionne is the Puppet's only counterpart to lack buttons.
  • Like Plushtrap, Nightmarionne is a nightmare animatronic without five fingers.
    • Nightmarionne only has three fingers unlike Plushtrap who has four.
  • Nightmarionne's discovery in his teaser is strikingly similar to how The Puppet was revealed for Five Nights at Freddy's 2; both are covered in near-complete darkness and can only be shown by brightening their respective images.
    • Nightmarionne's teaser image was also titled "dontwakethebaby.jpg". This may be a reference to the Youtuber Markiplier, who helped popularize the series.
  • Nightmarionne's head tilts towards his right (the player's left) at all times.
  • Brightening Nightmarionne reveals that in addition to his glowing irises, he also has spherical shaped eyes hidden behind his mask.
    • This can be noted even without brightening, but requires good vision to see as it is very dark.
  • Nightmarionne is one of the two nightmare animatronics that are perfectly undamaged, the other being Nightmare Balloon Boy.
  • Nightmarionne is the only nightmare animatronic to have thinner, and longer, arms and legs than his original counterpart.
  • Strangely, Nightmarionne shares the same sounds as Nightmare (who in turn shares his sounds from his original form as Nightmare Fredbear), from the laughs, footsteps, and even the radio static-like jumpscare sound.
  • Nightmarionne, Nightmare Mangle and Nightmare Balloon Boy are the only animatronic counterparts that are not reskins of their original forms.
  • Nightmarionne is one of the two nightmare animatronics that don't have any endoskeleton showing, the other being Nightmare Balloon Boy.
  • Nightmarionne is the third animatronic with a killscreen, the second being Nightmare, and the first being Golden Freddy.

Errors

  • If looked at closely, Nightmarionne's left arm is clipping through the wall of the left hall.
    • This also goes to Nightmarionne's right arm clipping though the wall of the Right Hall.

Gallery

Teasers

Five Nights at Freddy's 4

Help Wanted

Ingame

Five Nights at Freddy’s 4

FNaF World

Ultimate Custom Night

Lure. Encapsulate. Fuse. Transport. Extract. (Also known as Lefty) is the fourth salvageable animatronic from Freddy Fazbear's Pizzeria Simulator. It is one of the main antagonists.

Gameplay

Lefty is one of the salvageable animatronics in the game and appears on Thursday. If you decide to salvage him, Michael Afton must go through a series of events such as shocking him and documenting responses of the animatronic. If the player fails this you will receive a jumpscare. The man on the tape recorder will play sounds that will make Lefty more aggressive and make him come closer. The player will need to shock him to neutralize him. After the fifth audio prompt, the salvage ends and you get $5000 for the salvage. However, he can also be purchased from the Rare Finds Auction catalog for $5, with a high risk of 9.

Story

As revealed in the Insanity Ending LEFTE blueprint, this Animatronic was designed to contain The Puppet and bring it to the Pizzeria as part of Henry's plan. At some point after Five Nights at Freddy's 3, he captured it and brought it to the Back Alley on Thursday. The Puppet within it still wanted to protect any children from the other animatronics, and misguidedly attacked Michael Afton, due to still distrusting adults. Eventually, on Saturday, it was burnt with the rest, with her father apologizing that no one was there to save his daughter and telling her to rest.

Ultimate Custom Night

Lefty will be deactivated in the Closet however gets angrier the hotter or noisier the office is, his anger is shown by 5 stages, if he disappears from the closet then you are doomed unless you reach 6 AM before Lefty has a chance to attack, he can be soothed back to stage 1 if you put on the Global Music Box.
 
— Character description.

It should be noted Lefty is vulnerable to the Death Coin.

Appearance

Lefty looks similar to Rockstar Freddy but with a black and gray color along with a red bow-tie and hat, he also has 1 yellow eye on his left but his right eye is a glossy black color, he also had red eyelids and red kneecaps, he also has a microphone that has a yellow color.

Sounds

FFPS

Lefty's jumpscare sound.

UCN

Voice Lines

"shhhh.... there is room for one more"

"shhhh.... I have finally found you, and I will never let you go...."

"shhhh.... come to me..." (2x)

"shhhh.... let me make room for you...inside...with me...."

Trivia

  • Lefty is the only one who has a shushing sound in his voice lines.
  • Lefty resembles both Shadow Freddy and Nightmare, in terms of being a dark version of Freddy.
  • In Lefty's death screen, the Puppet's stripes can be seen. As well as this, a poster depicting the Puppet can be seen.
  • Lefty's blueprints include Navigational Sensors, False Sensory Output, and Dream Wand/Soother.

Gallery

Freddy Fazbear’s Pizzeria Simulator

Ultimate Custom Night

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